Fresh on the heels of the Nid/Space Wolf second wave comes a new set of experimental rules for close quarters or Space Hulk-style fighting - ZONE MORTALIS
The special rules cover bulkhead doors, modifications to blast templates in tight quarters, and other interesting rules. My favorite rule in this set states that if a unit that is falling back comes within 1" of another until, THAT unit has to pass a Morale test or fall back as well. Blind panic, indeed!
I also like the modified FOC for a game that does not mix Zone Mortalis and regular 40k rules. If the scenario calls for an attacker and defender a la Planetstrike, the attacker's minimum loadout is 1 HQ, 1 elite. The defender's minimum loadout is 1 HQ, 1 Troop. I'm sure this was done to promote boarding terminators.
There's a lot more to love about these experimental rules. Like Killzone, this may prompt me to create a small army for every faction.
What's your favorite part of these rules. Do you think you'll be able to incorporate these into your gaming meta?
Good timing for these rules because I have been eyeing buying some of these ship tiles for my Space Hulk. Now, I can use them in 40k!
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